Sorcerer's House Exterior
Software used - Maya, Photoshop, Mental ray
Tris - 12359
Fianl Texture(256 to 1K Map) - Tileable, seamless, alpha, Hand-Painted
Nighttime

Awarded the first place in Spring show.
Artwork is shown on the introduction page of AAU.
Daytime - Spring / Autumn / Winter

Wireframe & Hero Prop Model

Sorcerer's Village
Software used - Maya, Photoshop, Mental ray
Fianl Texture(256 to 1K Map) - Tileable, seamless, alpha, Hand-Painted
Modular system - Only one hero model was used in the entire image.

Sorcerer's House Interior
Software used - Maya, Photoshop, Mental ray
Fianl Texture(256 to 1K Map) - Tileable, seamless, alpha, Hand-Painted
Modular system - Only one hero model was used in the entire image
Wireframe Shot & Hero Prop
Concept Sketches & Player Path
Sorcerer's House Exterior
Sorcerer's House Interior
Personal work
World of Warcraft Prop Art Test
Tent
Chest
Opening chest animation
Concept sketches, player path, and textures
Dungeon
- Software used - Maya, Photoshop, Maya Software
- Tris -27839
- Fianl Texture(256 to 1K Map) - Tileable, seamless, alpha, Hand-Painted


Hand-Painted Texture Sheets