.

Sorcerer's House Exterior


  • Software used - Maya, Photoshop, Mental ray
  • Tris - 12359
  • Fianl Texture(256 to 1K Map) - Tileable, seamless, alpha, Hand-Painted 


  • Nighttime

    Awarded the first place in Spring show.
    Artwork is shown on the introduction page of AAU.

    Daytime - Spring / Autumn / Winter






    Wireframe & Hero Prop Model




    Sorcerer's Village


  • Software used - Maya, Photoshop, Mental ray
  • Fianl Texture(256 to 1K Map) - Tileable, seamless, alpha, Hand-Painted 
  • Modular system - Only one hero model was used in the entire image.
















  • Sorcerer's House Interior



  • Software used - Maya, Photoshop, Mental ray
  • Fianl Texture(256 to 1K Map) - Tileable, seamless, alpha, Hand-Painted
  • Modular system - Only one hero model was used in the entire image
  • Wireframe Shot & Hero Prop

    Concept Sketches & Player Path

    Sorcerer's House Exterior

    Sorcerer's House Interior


    Personal work

    World of Warcraft Prop Art Test
    Tent

    Chest
    Opening chest animation


    Concept sketches, player path, and textures


















    Dungeon
    • Software used - Maya, Photoshop, Maya Software
    •  Tris -27839
    •  Fianl Texture(256 to 1K Map) - Tileable, seamless, alpha, Hand-Painted


    Hand-Painted Texture Sheets